#pragma once

#include "Model.h"
#include "Cvars.h"

class BoundingBox : public Model
{
public:
	BoundingBox(float xmin, float ymin, float zmin, float xmax, float ymax, float zmax);

	virtual void render(RendererPtr renderer);

private:
	float _xmin, _ymin, _zmin,
		  _xmax, _ymax, _zmax;

	CvarPtr _draw;
	CvarPtr _color;
};